Information for Students Admissions If you have already applied for admission,
you have done all that is required to gain full consideration for admission
and financial support. It is not
possible for faculty to provide an individual assessment of your chances of
admission to our department. In
particular, students are not admitted to the department by research project
directors, so contacting individual faculty has no effect on your chances of
being admitted. I would encourage all students with GRE scores above 1350 and
GPA scores of at least 3.5 (or top 10% of your graduating class) to apply. Research My research is
in the areas of: • Computer Graphics
(real-time, rendering, visualization, games) • Virtual Environments
(interaction, immersion, avatars, and real-world applications) • Human-Computer
Interaction (multimodal, wearable, and 3D interfaces) • Interactive
Simulation (serious games, medical training simulators) If you are not
interested in these areas, please contact a faculty member that shares your
interests! If our interests coincide, please drop on by. Preparation The most
important thing is that students are motivated, passionate, and interested in
learning more about this area. It
helps if students should have had some previous course work or experience in
computer graphics, virtual reality, visualization, or human computer interaction. Students should be strong programmers. General Advice Get into
research NOW! Whether you are deciding whether to go to grad school or are
already there, getting involved in research early is the best plan of
action. At worst, you will decide that
you do not want to go to grad school. At best it will help build your resume,
make you a better candidate for grad school, pay you, help you to get a job
later on, and be very rewarding. Time Commitments for Research Minimum time commitment is one year. Undergrad, Masters, or Ph.D.sStudents
looking to work on research for course credit are very welcome to apply. Starting research in your semester of
graduation is too late. It helps if you have previously taken one of my
classes (User Interfaces or Computer Graphics). For undergraduates,
sophomores and juniors are excellent candidates as they will have sufficient
time to learn and contribute to the team. Course Credit: Independent Study/Directed
Research If you would
like to get involved with my research, make an A in my Computer Graphics or User
Interfaces class first. If you have
not taken either of these classes but are generally interested, I will typically
give you a small project to work on in your spare time. This will give you an
idea of what this research is all about.
Please request directed research/independent
study well before the semester starts. Financial
Support for Research Fall 2011: I
have several openings including: graduate RAs and undergraduates (UTSA only).
A student who
wants financial support must first complete one or more of the following: - Do an Independent Study or Directed Research with me - Take one of my classes: User Interfaces or Computer Graphics.
Make an A and do an awesome final project. - If you have previously taken one or more courses in Computer
Graphics, User Interfaces, Computer Vision, or Visualization, show me
impressive demos, videos, or publications on what you have done. This page was inspired
by/shamelessly cannibalized from: Benjamin
Lok (UF – lok@cise.ufl.edu) David
Banks (FSU - dbanks@cs.fsu.edu), Larry Hodges (UNCC - lfhodges@uncc.edu), Fred Brooks (UNC - brooks@cs.unc.edu) |